Author Topic: Ns_richmond_at2 Review  (Read 3900 times)

June 20, 2004, 11:45:00 PM
Reply #40

Uranium - 235

  • Legacy Admin
  • Commander

  • Offline
  • ******

  • 1797
    • View Profile
I thought the LOWER version of the map looked very nice, but the upper areas looked a lot like Duke Nukem 3D levels (the moon ones). It just got a little boring after a while.

Also, it has really no ambiance. Pack it with as many sounds and such as you can, I noticed the doors are totally silent.

June 21, 2004, 12:41:15 PM
Reply #41

Lito

  • Legacy Reserved
  • Fade

  • Offline
  • **

  • 489
    • View Profile
    • http://
reloc to turbine hive is going to be popular methinks.
Go, go, go, Johnny, go, go, go
Go, Johnny, go, go, go
Go, Johnny, go, go, go
Go, Johnny, go, go, go
aah - Johnny B. GONE
sig images must not exceed 22kb -DHP


Thanks to Bijiy for help on the sig
Japanese Lesbian Kissing ftw
Waffles aer teh lews.

June 22, 2004, 09:20:05 AM
Reply #42

Dark

  • Legacy Reserved
  • HA Marine

  • Offline
  • *****

  • 1278
    • View Profile
    • http://
ok here is some gameplay aspect for the aliens.  the crater room seems a bit too cramped if there is an onos and a fade or other lifeform going from that way. that may be intentional but it is hard to coordinate an attack with more than one lifeform from that side.   i realize there is another way into ms but to get there you have to go all the way to the turbine hive which is outta the way or turn off the forcefields and take that way.  anyways as i said before nice map and keep up the good work.

possible fixes for this could be to widen the crater a bit or make a quicker way to the other side of ms for the higher lifeforms without going outta their way.
Quote
er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
[/b]

June 23, 2004, 11:26:01 PM
Reply #43

confused!

  • Legacy Reserved
  • Fade

  • Offline
  • **

  • 326
    • View Profile
    • http://www.confusionville.net
i have updated the map, adding 2 vents near turbine hive  and recreation. the crater has been rebuilt as has the onos stuck problem in transference. im awaiting my compile to see if the invisable wall near recreation  has vanished. i had intended a more complete reworking of dining hive,  however, for this compile its just a quick hack job on the floor to fix the stuck in water problem.

i am gonna get me some sounds before i update my toggle notification, so thats not it the new version but look for it in beta one.(soon)

 now im off to ground controll

EDIT: NEW VERSION : ALPHA 8
dl link: maps.confusionville.net/maps/ns_richmond/ns_richmond_a8.zip
« Last Edit: June 24, 2004, 12:03:53 AM by confused! »
HUEG SIGNATURE IS NUKED