Author Topic: Ph33r My L33t Creation!  (Read 2636 times)

July 19, 2004, 12:51:14 AM
Read 2636 times

A Boojum Snark

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After working on this for a half hour I just had to post it :p

July 19, 2004, 07:09:42 AM
Reply #1

lolfighter

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I know the Marathon engine would choke, sputter and die if you did something like that. Tell me, will this completely kill off your r-speeds or something, or will it look good and not cause much of a performance hit?

July 19, 2004, 08:21:33 AM
Reply #2

A Boojum Snark

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It shouldn't be much of a problem. It has it's own curved hallway so the r_speeds should be fine since its not in the middle of another room with details and such.

July 19, 2004, 12:24:50 PM
Reply #3

Anarki3x6

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whoa thats pretty spiffy, wish i have those 1337 m4pp1ng sk1llz
-_^

July 19, 2004, 02:42:46 PM
Reply #4

Satiagraha

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Hahaha, rainbow stairway to heaven!

We are the shadow that comes in the night and says "ARRR!"
"yarrr I'm gaybeard the butt pirate, and I've come to plunder yer booty!" -TAK

July 19, 2004, 05:05:22 PM
Reply #5

BobTheJanitor

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Vertex manipulation for teh win.  :D

Lunixmonster: Banning the NS community one smacktard at a time. -lolfighter
there are a lot of aaaa...mmmmm.... "HAPPY" pirates on this ship. -GrayDuck

July 19, 2004, 08:13:26 PM
Reply #6

Dark

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very nice creation there ABS
Quote
er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
[/b]

July 20, 2004, 12:30:15 AM
Reply #7

That Annoying Kid

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That is dead sexy, do I smell plans for putting it in TLMM?
MAC DRE: Cold Crest Creeper, a rapper that would dip-n-yoke quicker than he could pimp-n-smoke, flows  that hit your ears harder than Ike hit Tina. Forced to serve a Nickle but would never drop a Dime.
K.C watch out cause the Bay's down like four flats on a Cadilac.

July 20, 2004, 12:39:31 AM
Reply #8

ThoraX

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great job. now turn it into a prefab and create a room with hundres of those to show off how '1337' you are.

I could probably do that... well... not with hammer editor, it's too hard for me. I'm just learning to make maps for UT2k4 for my level design class. If the hammer editor was as easy to use as the Unreal Editor I'd be pumping out NS maps faster than you could name all digits in pi backwards while balancing a narcaleptic midget on your head and speaking in latin.
« Last Edit: July 20, 2004, 12:40:13 AM by ThoraX »
This is going to be some kind of reunion, isn't it?

July 20, 2004, 01:06:25 AM
Reply #9

fatty

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I'd be pumping out NS maps faster than you could name all digits in pi backwards while balancing a narcaleptic midget on your head and speaking in latin.
thorax wins.

July 20, 2004, 01:06:32 AM
Reply #10

A Boojum Snark

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Thanky :D

tak: no, its going in my own map I've been slowly working on for a few months.

July 20, 2004, 03:40:57 AM
Reply #11

That Annoying Kid

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ah,

incase you haven't noticed it looks very hawt
MAC DRE: Cold Crest Creeper, a rapper that would dip-n-yoke quicker than he could pimp-n-smoke, flows  that hit your ears harder than Ike hit Tina. Forced to serve a Nickle but would never drop a Dime.
K.C watch out cause the Bay's down like four flats on a Cadilac.

July 20, 2004, 01:18:55 PM
Reply #12

Mr.Bill

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very nice.. looks awsome, and dooable with vertex, must take forever though...

 
Hows my comming? PM!

For the win

July 20, 2004, 07:04:49 PM
Reply #13

Dark

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very nice.. looks awsome, and dooable with vertex, must take forever though...
forever means nothing or resident chocolate chip cookie... oh wait forever would be too long for a chocolate chip cookie  :ph34r:

keep up the good work there abs
Quote
er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
[/b]

August 12, 2004, 10:01:04 PM
Reply #14

Legionnaired

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I did the basic structure in about 15 minutes, texturing is taking abit longer because of Hammer's God-awful texture alignment system.

It's really not too hard to make. Just make a big arch, say, 1024x1024, 16 units tall, With 8 segments, 256 units thick, 90 degree sweep angle, and 16 unit add height.

Change grid resolution to 2, and split all the created brushes into two triangular sections. Then vertex manip them together into a ramp.

Texture alignment is a LOT harder, working on that now, I'll let you lot know when I find out how to make it pretty looking.

EDIT: OK, Got the texturing figured out.

Turn your 3D view on wireframe, and go to the center of the circle of the arch. Fly STRAIGHT up until you have a good view of the object.

Align the Cursor with each edge that runs towards the center, and "ALIGN TO VIEW" the textures on both sides of it. Do this for all sides.

Go back to a 3D Textured view. Look for the sets of  textures that have the same alignment, select them both, click "treat as one" and then FIT. Repeat for all the couples of faces, until the whole staircase is aligned.

Screenshot of finished product:

« Last Edit: August 12, 2004, 10:29:28 PM by Legionnaired »

August 12, 2004, 10:33:46 PM
Reply #15

Malevolent

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Ooo, Legion has skills too. :D

Very nice. Now these need to be implemented into some maps.

EDIT: Damn my spelling.
« Last Edit: August 12, 2004, 10:34:36 PM by Malevolent »
It's twice as clear as heaven and twice as loud as reason.

August 12, 2004, 10:40:20 PM
Reply #16

Fewlio

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Too bad HL sucks at textures like so, hope HL2 hammer editor works out MUCH better :/.

I reveal penis I know psychology.

August 13, 2004, 11:16:46 AM
Reply #17

A Boojum Snark

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Pah, I align my difficult textures with math :p I figure out how many degrees each segment is between each other and such, use trig when making the wall follow the angle of a ramp, etc. The result is much better this way (*scrambles off to get a picture*)

edit: here si pictar
« Last Edit: August 13, 2004, 11:19:18 AM by A Boojum Snark »

August 13, 2004, 01:03:57 PM
Reply #18

Dark

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very nice pictar there ABS keep up the good work and finish your ns map or at least get us a beta to play test <3

i really want to pt your map soon ^_^
Quote
er.. which doohickey is the capacitor? and not a FLUX capacitor right?!? cuz then i'd have to put it in my Dolorian..
[/b]

August 13, 2004, 02:35:33 PM
Reply #19

A Boojum Snark

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Yeeeeaaaa.... >_> I've kinda slacked off on it for various reason. :(