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Topics - lolfighter

Pages: [1] 2
1
Announcements / TFC is Dead, Long Live SF
« on: April 11, 2006, 03:41:46 PM »
Just a quick update: The TFC server was taken down quite some time ago. We're mostly running SourceForts now.

2
Off Topic / Me and My Parasite
« on: January 25, 2006, 09:52:05 AM »
Me and My Parasite

Oh, such good times. Me and my parasite, we go everywhere together. Well, literally. I mean, it's not like I can remove it, really. There are methods, of course, but premature death does not sound appealing. We're buddies for life.
I remember it as if it were yesterday. That's pretty unsettling actually, because it was only a few minutes ago. Do these parasites try to make you forget that you have them? I mean, it certainly makes sense. Or maybe they just make it hard for you to concentrate on something without - what's that word? You know, when you start talking about something, then start talking about something else? Do you know those situations where you know the first two or three letters of a word, then have to leaf through a dictionary to find it? But I digress. Digress! There's the word. Now where was I?
Yeah, it was just a few minutes ago. A Skulk popped around a corner and disappeared again before we could get a shot at it. I felt an odd tingly stinging sensation, like a wasp sting or so. The Commander dropped me a medpack and Flint whipped out his welder and repaired my barely scratched armor, so I'm good. I still feel normal...
But there's that little word at the bottom of my HUD. Parasited. It won't go away. I asked the Commander for another medpack in case that might resolve the problem, but everybody says that won't do anything. "How about catpacks then?" I ask. "We don't have those researched yet and they wouldn't help anyway" I'm told. "There's nothing that you can do?" I ask. "Nope" is the answer I get, "now make yourself useful."
Make myself useful? There's an alien lifeform crawling around somewhere inside me! Where's the medic? Where's the field lazaret? This is the third millenium! We're not fighting a peasant war here, we're supposed to be a highly skilled professional military outfit!
This parasite is nothing new to me, you gotta understand. I mean, to me, personally, it's new. I mean, I've never had a parasite before. Well, I had lice in the third grade, but they can be killed off with special shampoo. Do you think I should ask the Commander for a shampoo? No, he'd probably just get sarcastic and ask me whether I want a bag of dum-dums with that. Where was I?
Right, I've never had a Kharaa parasite before. But i've seen other people get 'em. And they always seem to be dogged by bad luck. The instant you turn your back on them, something with a nasty bite drops out of a vent or emerges from the shadows or falls from the ceiling and rips them to shreds.
Bad luck? Yeah right! You ask me, the blasted critters know where they left their parasites. Ugh, I feel so unclean. Think they can smell them? I dunno, but they know where the parasites are. And they know that I'm right here. They're probably lurking nearby, waiting for me to get close. They're probably drooling as well. You ever wonder how Skulks and Lerks attack with their bite, but only Onos ever seem to eat? Maybe they're saving their appetites for when were all dead, for some sort of gigantic feast. Ugh. The though of a Gorge snacking on me is not appealing, you know? It'll probably turn my fleshier parts into sludge and build a nice gooey structure of indeterminate purpose from it. It's odd how they never tell you about this when you sign up. I knew I should've become a pilot.

So if you're reading this, Commander: Stuff your waypoint. I'm staying on the landing pad until the dropship returns.

3
General / Voting The Comm Out
« on: June 06, 2005, 06:08:07 AM »
We've had problems with this in the past. Some people voting commanders out repeatedly, and we just didn't know who did it. On teams of regulars, too. Well, here's the solution.

Go there, voice your support for the idea. Let's see this in NS as soon as possible. Once we have names, we can do something about it.

4
General / Going on Vacation
« on: May 28, 2005, 03:09:51 PM »
Not physically, mind you. I'm no travelling guy really. But effective immediately, I'm taking a vacation from admining. This means I am not the guy you go to when there are problems. I'll still ban blatant speedhackers and such (when I'm on the server), maybe change the map if there is big demand for it (when I'm on the server), but otherwise I'll just enjoy my break while happily ignoring y'all.
Complaints are to be written in business language on grey paper, signed and stamped and filed in the recycle bin. Thank you for your time.

Now where did I put my sunshades?

5
Announcements / Small Update
« on: March 12, 2005, 06:42:23 AM »
Lunixmonster was updated to version 3.01 yesterday. Changes:
Quote
In response to a number of minor issues with the recent release, we present you with Natural Selection 3.01, a server-only update to 3.0. It fixes the choke issues experienced by the operators of larger servers. On our test servers, we saw performance improvements of more than 20%.
Additionally, we removed an exploit of the updated mapvote system, and fixed a bug that hindered the commander from dropping structures on a specific occasion.
That should fix them choke problems y'all been gettin'.

6
Announcements / New Admin
« on: February 19, 2005, 11:30:15 AM »
This just in:
Code: [Select]
<Two_of_Eight> hey LF. update the site with new admin
<lolfighter> Hehehe.
<lolfighter> ?
<lolfighter> Explain yourself, quarterman.
<dubbilex> I think he means PB, lf
<lolfighter> So what do you want? An Announcement?
<lolfighter> I'll give you a deal: You write it, I publish it.
<Owen`> damn... my stitches are itchy as today
<dubbilex> I have worked painstakingly on this announcement.
<dubbilex> this is it, verbatim:
<dubbilex> "We would like to welcome Plaguebearer to the admin staff."
<lolfighter> I was going to give quarter the chance, but sure.
<Two_of_Eight> "Nobody wants him to admin, in fact, we all hate him, but elbee decided to make him admin anyway'.
<dubbilex> maybe something jocular, like "let's help break him in"
<Two_of_Eight> kekles
<lolfighter> Hmm.
<Two_of_Eight> hehe no we all wub you
<lolfighter> No, too incisive. Try again quarterboy. [Ed. Note: I changed my mind]
<dubbilex> and then finish it off with a smiley
<Owen`> oi
<Owen`> i was a jock

Raw and uncouth uncut!

7
Off Topic / The Lunixmonster Werewolf Game
« on: February 19, 2005, 06:09:34 AM »
The Werewolf Game has been plagueing the NS community for a few weeks now. If you don't know what this is, swing by the NS Forums, Role-Playing Haven, or check out the original thread.

I'm asking whether any of you are interested in giving this a try, with me hosting. A reserved slot is not needed, although I'd request that you have at least fifty posts or so here (special dispensation can be given if you're rarely on the forums, but pretty active in IRC, send me a PM), to ensure that we get active players.

Communication in the game will happen via forums and IRC, so it's best if you can be on IRC for at least a couple of hours a day.

This is not the actual signup, I'm just checking to see whether there are enough interested people to get a game going. Signup will be later. So, is this something that you'd like to participate in?

_____________________

I'm updating this thread as I think of/become aware of more stuff to add.

All times will be given in GMT. This is not egocentrical (I live in CET, so I'll have to convert to my native time just like the rest of you), but merely to streamline the process of giving out times for dawn and nightfall.

"Days" will span 48-72 hours, although they may get shorter as the game progresses and the pace quickens. "Nights" will be shorter, probably around 18-24 hours.


By the way, I do not recommend being in more than one werewolf game at a time. You most likely don't have time to pay attention to both, and you might confuse the two games with each other.

Signup, if we have enough interested people, will start tuesday or wednesday I'd say.

8
Announcements / No News
« on: December 31, 2004, 07:43:01 AM »
<insert lengthy lengthy synopsis of 2004 here>


Let's see what the new year brings, eh?

9
Off Topic / Abuuuuuuu!
« on: November 15, 2004, 07:59:57 AM »
Just in case you'd like to know, there's a new version of everyone's favourite opium-den game out, Air Buccaneers 1.5! Take a look for yourself here, view the changes since 1.0 here, download it here, or let out your pent-up anger and frustration here if you %&#*%& don't give a #*%&ß$ damn about &{$§* mods for &!$% UT2k4.

10
Off Topic / Happy Birthday Golgothaa
« on: October 14, 2004, 06:04:03 AM »
I wish you happy eighteenth birthday, Golgothaa. May your days of legal age be merry and without password-theft. And now, like I did for my dear friend Holy Devil, I shall lock this thread to save it from lots and lots of spam. Enjoy!

11
Off Topic / Happy Birthday Holy_devil!
« on: September 27, 2004, 03:34:05 AM »
As it says, happy birthday. To celebrate the occasion, my extra-dear friend, I shall save your birthday thread from the inevitable +1 spam that plagues and sullies other such threads. See it as a personal favour from me to you. ^_^

Only problem is, now they'll all want theirs locked too..

Oh... an' you too Shootbang.

12
Off Topic / Angband
« on: September 16, 2004, 06:39:39 AM »
Just admit it, you've never heard of Angband. Right? And if you have, may I hand you a cookie why have you never mentioned it before now we could've swapped stories!

Oh well. You don't WANT to play Angband, it's way too complicated for you. Go back to Diablo where you belong. Go marvel at your "pwetty pwetty gwaphics" and all that stuff. You don't even deserve Angband. Come again? You LIKE complicated stuff? Oh, you won't like Angband then. It's way too simple for your taste. Go play Nethack, NERD! Go mess around with all your strange, superfluous features that unnecessarily bog down the game. Go play WITHOUT a townlevel. See if I care. Leave me and my nice, simple Angband be. Say what? You don't CARE that the graphics suck? You don't CARE that your guy is represented by an '@', that you'll get killed by a kobold shaman looking distinctly like a 'k', that your sword is just a '|', that your first dragon kill will be kinda anticlimactic because all that happens is that the the 'd' you've been fighting against disappears from the screen? Well, ok, maybe you'll like Angband.




WHAT?? TIPS? You want TIPS? You want help starting out? Listen, dumbass, you're way too stupid for this game. Honestly. Sheesh. Oh well, can't be helped... For your first character, play a warrior. Maybe a human one, maybe a dwarf, half-orc or half-troll. Especially the half-troll will suit you, because he's just as ugly as you are!
Yeah yeah, you're dead, I know. And now you whine because when you load your savegame, you just get the character creation screen. Let me tell you something, smacktard: That character is DEAD. DEAD AS A DOORNAIL, as Dickens, the fruitcaek, would've said. There's no second chances in Angband. Saving is just for starting out again where you left off the night before because YOU COULDN'T HANDLE THE HEAT! Once you die, your savefile gets flagged as dead, and your character is GONE, ok? Use the savefile to start over again though, because you'll keep your monster memory. Yeah, that's where the game keeps a record of the pitifully few foes you have vanquished, and what you know about 'em. AS IF YOU KNEW ANYTHING ANYWAY.

STUCK AGAIN? Yeah, can't say I'm surprised. You know, if you hit '?', there's help files you could consult INSTEAD OF BOTHERING ME!

You know, if you ever get used to this game (I doubt it), there's an option menu you can play around with by hitting the '=' key. But you can't handle all those options anyway.


Geez, these nubs nowadays. Talk to me again when you've reached 250 feet alive, okay?
Let's see if this reverse psychology stuff works as advertised.

13
Announcements / Demise Of A Setinfo
« on: August 25, 2004, 07:16:47 AM »
This just in:

<PS_Mouse> I have some sad news to share with you all
<PS_Mouse> joev, the bastard tyrant
<PS_Mouse> has changed his setinfo in the staff channel

For those who may be doing the classic "huh?" now, allow me to elaborate:

Said setinfo ran like this:

<[NSGuide]Mouse> for some reason I find it hard to picture a recently showered Monse
<[NSGuide]Mouse> recently as in less than a week ago
<[NSGuide]Mouse> but I can picture him crawling under 10 metres of network cabling just to throw a frag grenade at the linux admin down the hall
<Fam> oh yes!
<Fam> suck this lunixmonster!


As you can see, this bears extraordinary relevance to our great community and server. As members of The Lunixmonster, it is your duty to uphold the memory of this great setinfo and never let it be forgotten.

setinfo, Requiescat in Pace

*sniffles and supresses a tear*

14
Media / Comics
« on: August 17, 2004, 06:26:06 AM »
While the Artwork is not mine, the comics are. I felt like exhibiting them here.
The first comic is now very old, and hails from the days when CWAG was still part of the community. The frontpage of cwag.org is still the same as it was back then, by the way.
The second comic is just as old (and was made on the same day, in fact). If you played rc2 with Deronok, Geminosity, esuna, me, and everybody else back in the day (apologies to anyone I forgot to mention), it needs no explanation. If you didn't, no amount of explaining will do, you'll need to play some rc2 to understand (preferrably with someone who's whoring the BS Cannon as horribly as I did).
The more recent comics need no explanation either. They can be read in chronological order (highly recommended) by clicking the right arrow, or you can jump to any comic you wish via the pull-down menu below the strip. If you think they're unfunny, you're probably right (notice my profile, dummy!).

I'll update this thread as I make more comics.

15
General / Argh Voicespam!
« on: July 27, 2004, 05:31:26 AM »
We all know the situation: You're crouching in a corner somewhere, getting your ninja on. You hear the faint *pitterpatter* of an approaching Skulk, and strain your ears to pinpoint the direction. And then it happens:

"OMG CORNMANDER I NEED SOME TURRENTS AND A SHIRTGUN!!"

As your hearing gradually recovers from the verbal assault, you remember with a start that there is a Skulk nearby. You strain your hearing once more, but the sound is gone. But then, in a horrible moment of realization, you turn around. The last thing you see before the screen goes black is the hideous gaping jaws of the Skulk as it bears down on you. Killed by a mic-screaming nub again...


This is a common problem for people like me, who play with a good set of earphones and use sound to their advantage. But what can you do? Communication is necessary in teamplay games like NS. Spam is not allowed on our server, and you're welcome to alert an admin if anybody is spamming the mic with non-game-related chatter. But sometimes, even the necessary communication will come at the most inopportune moment, blanking out your hearing and making you deaf to your surroundings. This is death if there's a skulk approaching from behind. And you can't very well scream at people to shut up when they're trying to coordinate, can you?


lolfighter to the rescue! I present a simple set of aliases that will get you out of the pinch:

alias voicet "voiceoff"
alias voiceoff "voice_scale 0.05; stopsound; developer 1; echo Voice Off; developer 0; alias voicet voiceon"
alias voiceon "voice_scale 0.30; stopsound; developer 1; echo Voice On; developer 0; alias voicet voiceoff"

Simply bind a key to voicet and you're set. Hitting this key will tone down the volume of all voicechat drastically, hitting it again will return the volume to normal levels. If you want all voice completely muted, adjust the voice_scale in the alias voiceoff to "0". And remember to set the voice_scale in the alias voiceon to what your normal voice_scale is. Although I haven't tried it myself, I imagine you could also replace the voice_scale commands with the command to turn voicecomm on and off completely.

Please note that I haven't been able to verify whether these work in conjunction with mp_blockscripts.
(A little edit: It works fine with blockscripts.)

It may not be perfect, but it beats being deaf. And if anybody ever screams at you to stfu so they can hear what's going on halfway across the map with their superhearing, simply direct them to this thread.

Disclaimer: I, lolfighter, claim no merit for the aliases presented in this thread. To my regret, I do not remember whence I got them. Should you know the original creator of these aliases, I shall happily give full credit where it is due.

16
General / The End Is Near!
« on: July 15, 2004, 06:29:46 AM »
Repent sinners! The Penguin is going DOWN!

Ain't that just the way CS goes down, down, down, down...

17
Off Topic / Why Top-down Sucks
« on: July 03, 2004, 05:19:14 PM »
Top-down 3rd person view sucks. Don't believe me? Ok, find the enemy in the following picture:

18
General / Favourite Ut Character?
« on: June 17, 2004, 08:37:30 AM »
Just asking: What's your favourite UT character? Is it the one you play with (all the time, most of the time?)? What attracts you to this character in particular? Why this character instead of its "twin" (UT2k4 typically uses the same model twice with different faces, and sometimes with different skins. See below for example)? Are there any particular things you dislike, which made this character all the more attractive for you?

I'll start off, of course: For me, it's all about Axon. He has the quiet dignity of the battle-scarred veteran, while looking real cool. The "scar" over his "eye", the numerous dents and scrapes all over his armor further this image. His cybernetic equipment also shows his willingness to sacrifice part of his humanity in pursuit of victory, while not being an ugly genetic mess like the "juggernauts" or, even worse, the "nightmare" people.

I don't play with Axon all the time, but keep coming back to him. I prefer Axon over Xan (his "twin") because Xan does not have that battle-scarred-veteran-feel that I so like about Axon. A particular dislike is psychotic or otherwise mentally deranged or unstable characters. Axon's text bears no such mention.

Does anybody beside me HAVE a favourite character, anyway?

19
Off Topic / Rebellion!
« on: June 10, 2004, 10:04:20 AM »
Hokay, so, here's my sis. She's wearing her hat, a mark of her graduation from "gymnasie". That's 13th grade, to put it in perspective. She's shy (and believes herself to look absolutely crap on photos), which is why she's wearing it on her faec. Normally you wear it on your head. Should you get caught in public without it during the two weeks after graduation, the next round's on you at the next party - for the entire grade! That's 100+ people... Ouch. Anyway, back to the matter at hand.

Photoshøp contest! Photoshøp a faec onto the hat for Big Pricez™!!! No real prices awarded.

The real matter at hand, though, is her t-shirt. She got it today. She likes the t-shirt. She has no idea at all, however, who the guy on it is. So, anybody have a clue? The t-shirt, in case you have trouble reading it, says "Rebellion". Anybody have an idea?

20
Off Topic / Pandora Tomorrow
« on: May 26, 2004, 08:34:35 AM »
Yeah, bought that game a while back. Not the super-great sneakfest it was hyped to be if you ask me, but pretty solid (olo Metal Gear pun!). But there's one thing that couldn't cease to annoy me: Advertisements. The game is full of advertisements. Well, not really full, but there's decidedly too many of 'em. I don't really care that the big boss (isn't he called Campbell or something? I thought that was soup?) drinks from a coffee cup prominently featuring the Ubisoft logo (which looks a lot better than their old logo, by the way). I don't care that Captain Keyes in Halo smokes a pipe featuring the Marathon logo in the intro sequence (few people even know Marathon, so most of you wouldn't even notice). But what the hell does SONY-ERICSSON have to do with a sneaking game, and why do I have to see their ads in A GAME THAT I PAID FOR?
If the game was available for free, it could be chock-full of ads for all I care. Have a flashing neon Coke ad at every street corner. I'd even have fun shooting the ad to take out yet another light that threatens to give away my presence. Heck, even if the ads would reduce the price to, say, twenty dollars, I'd be satisfied. But I'm NOT paying FULL PRICE for a game if I have to endure ads. The reason why pay-per-view is pay-per-view is because we're spared the presence of ads right? (Or is that only in Germany? I doubt it...) Here in Germany, we have two kinds of tv-channels: The public ones that we pay for through our license fees, and the private ones (which, sadly, tend to have the better program) that we pay for indirectly by watching the copious amounts of ads they wedge inbetween (and into) their shows. But for the first time, I'm PAYING to be advertised to. What a sweet deal! The customers AND the advertisers give the publisher money! Why not require a monthly fee for the game as well?

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